Chi sta ancora giocando ad Assassin’s Creed Syndicate oggi troverà ad aspettarlo una nuova patch che migliora ancora di più le performance del gioco e sistema alcuni bug.
I fix spaziano in tutti i campi, dall’interfaccia utente ai PNG, dal menu al mondo, dalle missioni ai combattimenti.
Ecco il change log completo:
Online
- Fixed a display issue with add-on price for the Season Pass owners
- Fixed an issue where sometimes The Ubisoft Club Rewards couldn’t be equipped right after redeeming them
AI/NPC
- Fixed an issue in the Gang War activity where enemy NPCs would sometimes disappear after eliminating the gang leader
Game System
- Fixed an issue where it was sometimes possible to switch gear when the player was not supposed to
- Fixed an issue where switching characters could cause two instances of Evie to appear
World/3D/Menu/HUD
- Fixed an issue where the “Letter from the Front“ collectibles would not appear on the minimap
- Fixed an issue with the brightness of the map in the “Strange Bed fellows” mission
- Fixed some collisions and navigation issues
- Fixed some icons issues
- Fixed an issue where the Kenway flag model would not appear after obtaining it
Fight
- Fixed an issue where, in some cases, the player would not always play his hurt animation
Mission
- Fixed an issue with ally stations that sometimes prevented the player from hiring them
- Fixed an issue in the “Change of Plans” mission where the gate from the sewers could be locked, thus blocking the player’s progression
Behavior
- Fixed some issues with the player’s animations
- Fixed some issues where the player could get stuck in specific places
- Fixed an issue in the “Darwin kidnapping” mission where, in some cases, the player could not carry him anymore
Stability/Performance
- Improved performance and stability
Il peso si aggira dai 700 ai 750MB.